Also known as: バナナコング
Run, jump and swing on vines to outrun a banana avalanche
12:42A 2013 runner that still feels great: fast, bouncy, and the banana avalanche never lets up.
Reviewed by Max, TubeGames · Sep 17, 2026 · How we rate
Banana Kong is FDG Entertainment's side-scrolling runner, first released on the App Store in 2013 and on YouTube since Sep 1, 2026. You're a gorilla outrunning a banana avalanche through jungle, caves, and treetops. Within a minute I'd bounced off a boar, swung from a vine, and dropped into an underground cave, and the pace never dipped.
The loop is the energy bar. Every banana you grab fills it, and a full bar buys a dash that smashes through boulders and crocodiles instead of dodging them. Add the boar and the toucan, which carry you through or over trouble, and each run has a rhythm: collect, dash, ride, repeat. The level is built randomly each time, so there's no fixed route to memorize.
Complaints: it's an old game. Runs start to blur, there's no goal beyond distance, and once you've seen the caves and the treetops, that's the whole tour. The randomness also means some runs are simply meaner than others.
Play it if you like the Subway Surfers chase but want a side-on platformer feel. Skip it if you need progression or a story.
A thrilling ride through jungle, caves and treetops. Play as Kong! Banana Kong! Run, jump and swing on vines to outrun a huge banana avalanche
Banana Kong was published on YouTube Playables on 2026-09-01 by FDG Entertainment GmbH & Co KG. In 54 days it has reached about 300K plays.
Banana Kong is a side-scrolling runner through jungle, caves and treetops. You play as Kong, staying ahead of a banana avalanche that never stops closing in, jumping gaps and swinging on vines to keep your speed up.
It is a chase with no finish line, so the real question is how long you can hold the rhythm before a mistimed jump ends the run. The game is free inside YouTube with no download, which suits a couple of quick attempts. Good for platform-runner fans and anyone chasing a better distance.
How to play: Tap to jump and hold to swing on vines as the level scrolls past.
Good for: quick sessions, endless runner fans
Bananas are fuel, not score: a full energy bar buys a dash that turns obstacles into confetti.
Banana Kong isn't a Nintendo game and doesn't pretend to be. It borrows the look you'd expect, a gorilla, bananas, jungle, and Kotaku once described it as roughly what Donkey Kong Country would look like as an endless runner, which is about right. What it doesn't have is the level design: Donkey Kong Country is a set of authored stages, Banana Kong is one chase, randomly built each run, with no end.
If you came looking for banana locations or the Bananza layers, that's the Nintendo side of the search. This is the free, one-thumb cousin.
Public play counts for Banana Kong are re-counted every day from the YouTube Playables catalog and shown the way YouTube shows them. The total and rankings above are as of 2026-10-25.
No written reviews yet — tap the stars and tell other players what you think.
Elsewhere: 4.7★ (34,835 ratings) on App Store
The TubeGames rating is our estimate, not a vote. It combines public ratings of the same game elsewhere (App Store 4.7★ (34,835 ratings)) with how it holds up on YouTube Playables: how many people play it and whether they keep playing weeks after launch. Once 10 players rate Banana Kong here, their average becomes the headline score.
Using Chrome on iPhone? Tap Share in the address bar, then steps 3–5 are the same.